Monday, 18 October 2010

2D Jumping Cube Character


My second 2D animation project was to draw and animate a 'cube character' jumping. Using what I learned from the ball project (Timing, Weight and Stretch and Squash) I needed to add and use two more principles of animation; Anticipation and Overlapping action. As you can hopefully see, the anticipation is shown by the character leaning back readying to jump, while the overlapping action is when they move forward a little after they jump to balance themself and also using it's arms to do so. I'm actually fairly pleased with this, and to me is an improvement in both quality and animation over the balls.

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